At the end of our last session, the characters had allied with an emerging power in the cluster to attack an orbital base in an isolated system. (You can check out the adventure log here if you’re interested). Their allies were technologically inferior, but they were hoping to make up for it in numbers and [...]
Spellcraft Streamlined
by Jared on 13. Oct, 2011 in Gaming
Because I don’t have enough projects on the go, I decided to design a new game. The original concept was based on an iPhone app I designed (and that may still come together at some point). However, since apps require collaboration, and collaboration requires waiting for other people (as well as money), I decided to [...]
Baden Powell from Deep Cove to Lynn Canyon
by Jared on 21. Sep, 2011 in Hiking
Looking back over the summer, it seems like some of the best days we had were actually in September. The day Crystal and I decided to hike the Baden Powell trail from Deep Cove to Lynn Canyon (Sunday, Sept. 11/11) was definitely one of them. The weather was perfect for hiking – nice and sunny [...]
Hiking Arrowsmith Lookout
by Jared on 13. Sep, 2011 in Hiking
Crystal has been telling me about the Arrowsmith Lookout hike ever since we started talking about hiking. Last week we were on the island visiting family, so we decided to check it out. Friday, September 2/11 was the day we chose. Ratings Trail Condition: 4/5 With the exception of a short section at the very [...]
Hiking Stawamus Chief
by Jared on 01. Sep, 2011 in Hiking
Crystal and I had been talking about hiking “The Chief” for a while and, on August 28, 2011, we finally got around to it. I had hiked the trail before, but it was quite a few years ago, so I looked it up on vancouvertrails.com. We usually stick to trails with transit access, but there [...]
Episode 2 Animation
by Jared on 26. Aug, 2011 in Multimedia
While animating this episode of my Diaspora campaign my focus was on learning a bit more about the Timelines feature from Tumult Hype. I’m pretty sure timelines will allow me to insert more interactive features. For example, in this sequence I’ve inserted a little “easter egg” in the final frame of each scene. Just a [...]
Baden Powell from Lynn Valley to Grouse Mountain
by Jared on 24. Aug, 2011 in Hiking
On Sunday, Crystal, myself and a friend did our second significant hike of the season. It was a long day but we had a great time, got some exercise and spent some time out of the city (without actually being too far from the city). Research Crystal and I are pretty keen to push our [...]
Episode One Animation
by Jared on 17. Aug, 2011 in Multimedia
As part of my efforts to expand my storytelling expertise, I’ve been teaching myself some basic HTML5 animation techniques with a program called Tumult Hype. For now I’m using the simplest artwork possible so I can focus on the animation and storytelling techniques (so please excuse the stick people).
Ridiculous Action Sequence
by Jared on 08. Aug, 2011 in Gaming, Writing
The following sequence was inspired by a session of the Feng Shui roleplaying game from several years ago. I was reminded of it when I was doing a first read-through of my newly arrived copy of Hollowpoint. I remain a fan of Robin Laws, but I think the guys at VCSA are taking both the [...]
Running a Diaspora Heist
by Jared on 01. Aug, 2011 in Gaming
Heist movies have always been among my all-time favorites. Heat, Ocean’s Eleven, The Italian Job, and Mission Impossible hold some of the scenes I longed to bring to the gaming table. Until I found Diaspora (and the FATE system), however, I just couldn’t make it work. I believe the key element in creating a successful [...]
